using System;

namespace LevelEditor
{
    static class Program
    {
        [STAThread]
        static void Main(string[] args)
        {
            Editor form = new Editor();
            form.Show();

            form.game = new Game1(form.pctSurface.Handle, form, form.pctSurface);
            form.game.Run();
            
            //using (Game1 game = new Game1()) { game.Run(); }
        }
    }
}

